#ifndef _PLAYER_QUEST_UI_H_
#define _PLAYER_QUEST_UI_H_

#include "screen.h"
class Player;

class PlayerQuestUI:public Screen
{
private:
	Player* pPlayer;
public:
	PlayerQuestUI(float, float, int, int);
	void init(Player* pPlayer);
	void setData();
};

#endif
